Pack of modular Rock, Boulders and Cliffs i made for DayZ:Standalone.
Unusual shape of modules is dictated by design specifications.
Material itself is very simple because it has to be compatible with DayZ Engine.
So, that means: No tessellation, no displacement, no vertex painting, no decals, no triplanar mapping and so on.
Material contains tillable texture, RGB mask and baked normal map from Zbrush .
Because it's game assets, ofc it runs realtime.